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    You are at:Home»Gaming»PlayStation full-year operating income jumps 43% to $2.8bn
    Gaming

    PlayStation full-year operating income jumps 43% to $2.8bn

    TechAiVerseBy TechAiVerseMay 14, 2025No Comments3 Mins Read2 Views
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    PlayStation full-year operating income jumps 43% to $2.8bn
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    PlayStation full-year operating income jumps 43% to $2.8bn

    Sony sold 303.3 million games during the fiscal year, an increase of 6%

    Sony has published its financial results for its full fiscal year, reporting a major 43% boost in operating income for its Games & Network Services division to ¥414.8 billion ($2.8 billion).

    The platform holder also shipped 18.5 million PlayStation 5 units over the course of the year, a decline compared to 20.8 million in the previous year.

    Here’s what you need to know:

    The numbers

    Full-year (12 months ended March 31, 2025)

    • Net sales: ¥12.04 trillion ($81.8 billion, up 7% year-on-year)
    • Operating income: ​​¥1.2 trillion ($8.1 billion, up 23% year-on-year)
    • Game & Network Services net sales: ¥4.6 trillion ($31.5 billion, up 9% year-on-year)
    • Game & Network Services operating income: ¥414.8 billion ($2.8 billion, up 43% year-on-year)

    Q4 (3 months ended March 31, 2024)

    • Net sales: ¥2.8 trillion ($19.03 billion, down 0.14% year-on-year)
    • Operating income: ¥215.2 billion ($1.4 billion, up 6% year-on-year)
    • Game & Network Services net sales: ¥1.05 trillion ($7.1 billion, down 3% year-on-year)
    • Game & Network Services operating income: ¥92.7 billion ($630 million, down 12% year-on-year)

    The highlights

    Looking at the full-year results for the firm’s G&NS segment, Sony reported a 14% increase in software sales to ¥2.5 trillion ($17 billion). Digital software and add-ons accounted for ¥2.2 trillion ($15 billion), also experiencing a rise of 16%.

    Sony sold more games over the course of the year, reaching 303.3 million units compared to 286.3 million during the previous fiscal year. The platform holder attributed this result to an increase in sales of third-party games and add-on content.

    However, sales of its first-party titles declined from 39.7 million to 28.9 million units.

    In comparison to its upcoming slate of first-party titles, including Ghost of Yotei and Death Stranding 2: On the Beach, last year saw the release of Astro Bot and the PC editions of Ghost of Tsushima and Horizon: Forbidden West.

    Hardware revenues dropped 6% to ¥1.6 trillion ($10.9 billion) due to the decrease in unit sales, though there was a significant 23% increase in its network services – including PlayStation Plus – to ¥669.8 billion ($4.5 million).

    Monthly active users increased by 5% during Sony’s fourth quarter (three months ended March 31, 2025) – from 118 million to 124 million compared to the same period last year.

    Looking ahead, Sony forecasts its overall results to be ¥11.7 trillion ($79.9 billion, down 3% year-on-year).

    As for its G&NS segment, the platform holder expects a 6.5% decrease in revenue to ¥4.3 trillion ($29.2 billion) due to a continued decrease in hardware sales and the impact of foreign exchange rates.

    Sony also addressed how the US tariffs may impact its operating income, predicting it to decline from ¥1.3 trillion ($8.8 billion) before tariffs to ¥1.2 trillion ($8.2 billion) after tariffs.

    Sony clarified: “We are responding quickly to the additional US tariffs that have already been implemented and are considering responses to multiple possible future scenarios.”

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