Close Menu

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Asus ExpertCenter PN54 reviewed

    Huawei MatePad Mini: Launch date confirmed for compact flagship tablet with OLED screen

    P40WD-40: New Lenovo ThinkVision monitor leaks with Thunderbolt 4 and 120 Hz refresh rate for professionals

    Facebook X (Twitter) Instagram
    • Artificial Intelligence
    • Business Technology
    • Cryptocurrency
    • Gadgets
    • Gaming
    • Health
    • Software and Apps
    • Technology
    Facebook X (Twitter) Instagram Pinterest Vimeo
    Tech AI Verse
    • Home
    • Artificial Intelligence

      Blue-collar jobs are gaining popularity as AI threatens office work

      August 17, 2025

      Man who asked ChatGPT about cutting out salt from his diet was hospitalized with hallucinations

      August 15, 2025

      What happens when chatbots shape your reality? Concerns are growing online

      August 14, 2025

      Scientists want to prevent AI from going rogue by teaching it to be bad first

      August 8, 2025

      AI models may be accidentally (and secretly) learning each other’s bad behaviors

      July 30, 2025
    • Business

      Why Certified VMware Pros Are Driving the Future of IT

      August 24, 2025

      Murky Panda hackers exploit cloud trust to hack downstream customers

      August 23, 2025

      The rise of sovereign clouds: no data portability, no party

      August 20, 2025

      Israel is reportedly storing millions of Palestinian phone calls on Microsoft servers

      August 6, 2025

      AI site Perplexity uses “stealth tactics” to flout no-crawl edicts, Cloudflare says

      August 5, 2025
    • Crypto

      Chainlink (LINK) Price Uptrend Likely To Reverse as Charts Hint at Exhaustion

      August 31, 2025

      What to Expect From Solana in September

      August 31, 2025

      Bitcoin Risks Deeper Drop Toward $100,000 Amid Whale Rotation Into Ethereum

      August 31, 2025

      3 Altcoins Smart Money Are Buying During Market Pullback

      August 31, 2025

      Solana ETFs Move Closer to Approval as SEC Reviews Amended Filings

      August 31, 2025
    • Technology

      Asus ExpertCenter PN54 reviewed

      August 31, 2025

      Huawei MatePad Mini: Launch date confirmed for compact flagship tablet with OLED screen

      August 31, 2025

      P40WD-40: New Lenovo ThinkVision monitor leaks with Thunderbolt 4 and 120 Hz refresh rate for professionals

      August 31, 2025

      Best AI Workstation Processors 2025: Why AMD Ryzen Beats Intel for Local AI Computing for now!

      August 31, 2025

      How to turn a USB flash drive into a portable games console

      August 31, 2025
    • Others
      • Gadgets
      • Gaming
      • Health
      • Software and Apps
    Check BMI
    Tech AI Verse
    You are at:Home»Gaming»The UK’s Online Safety Act: A simple guide for game makers
    Gaming

    The UK’s Online Safety Act: A simple guide for game makers

    TechAiVerseBy TechAiVerseJuly 17, 2025No Comments8 Mins Read2 Views
    Facebook Twitter Pinterest Telegram LinkedIn Tumblr Email Reddit
    The UK’s Online Safety Act: A simple guide for game makers
    Share
    Facebook Twitter LinkedIn Pinterest WhatsApp Email

    BMI Calculator – Check your Body Mass Index for free!

    The UK’s Online Safety Act: A simple guide for game makers

    What game companies need to be aware of ahead of the OSA’s introduction next week

    Image credit: Kelly Sikkema on Unsplash

    Andrew Wailes is CEO and founder of PlaySafe ID, a digital identity platform that verifies online players through a single secure ID to ensure fair play and to protect children from online predators.

    On July 25, the UK’s Online Safety Act (OSA) will kick in with full effect – and wherever you are in the world, if your games target UK users, or are even ‘likely’ to be played by youngsters in the UK, you’re legally obligated to comply.

    If that sounds a little concerning, fear not – there’s plenty you can still do. There are over 1,000 pages of documents from the UK government and Ofcom detailing the OSA and its implementation. Those are backed up by further detailed guidance from Ofcom, the independent regulator assigned with enforcing the act.

    In this article, you’ll find an overview of the fundamental intent and impacts of the OSA, along with guidance to the essential steps your company will probably need to take.

    Why is the OSA being implemented?

    The OSA has a clear purpose, as defined by the legislation itself: “Services who have users in the UK need to be safe by design, and have a higher standard of protection for children than adults, whilst providing transparency and accountability in relation to those services.” And, because Ofcom describes games as “a fundamental form of entertainment for children”, it’s absolutely clear that video games are within the scope of the legislation.

    It’s an admirable and important purpose, and any game company should already be motivated to suitably protect its users. But as much as you can agree with the legislation’s intentions, wrapping your head around the practicalities as a games studio or publisher is rather less straightforward.

    It is worth noting that in drawing up the legislation, lawmakers consulted with the games industry and received some pushback. Some from the world of games expressed worry about applying a blanket approach to the diverse spread of platforms our industry has created.

    If you act now you still have time – just

    Others were understandably concerned that Ofcom’s presentation of risks associated with violent content, bullying content, and abusive and hateful content on gaming platforms was “misleading” and would disproportionately burden the gaming industry.

    It may be that assumptions about games’ perceived harmful elements forged decades ago continue to have influence. Ultimately, however, the decision was made to include all video games and ‘gaming-adjacent services’ such as streaming and communications platforms.

    Simply put, if you make or publish games today – whether you are a major outfit or a modest microstudio – you need to get compliant. Fail to do so, and the body has the power to fine you 10% of global turnover, or £18 million, whichever is greater.

    The time is now

    It’s a matter of protecting children, adult players, and your business. Fortunately, if you act now you still have time – just. Soon, comparable legislation will be implemented at a global scale, with Australia and EU member states currently coming close to installing their own regulatory frameworks. Acting today to meet the most significant UK deadlines may also give you a head start on future global compliance.

    Several key deadlines have passed, and the most significant – July 25, when the OSA comes into full force – is just around the corner. If you have yet to act on the previous dates, get to work on what is required now. While we aren’t in a position to make any promises about the government response, your effort and proactivity may see you through. And regardless, you are required to act, even if you’ve missed a deadline. The dates are:

    • Children’s Access Assessments – Needed to be completed by January 2025
    • Illegal Content Safety Duties – Needed to be completed by March 2025
    • Children’s Risk Assessment – Needed to be completed by April 2025
    • Comply with Children’s Safety Duties – Due July 24 at the latest

    That might feel like a lot. If you are feeling overwhelmed, we’d point you to the PlaySafe ID guide ‘What do games have to do to comply?‘, which covers the fundamentals in plain, straightforward language.

    Next, we will address the fundamentals of compliance and your responsibilities, but with the available space and the complexity of the legislation, it is unreasonable to promise a complete and legally binding handbook here. Consider this a primer before tackling the guide or even the full documentation.

    User age and harmful content

    Practically speaking, to be compliant you ultimately need to ensure that your games use highly effective age verification, meeting the legislation’s framing of ‘highly effective’, and you must limit access to functionality deemed inappropriate relative to given users’ ages. The OSA’s framing of ‘highly effective’ is complex, but ultimately you must use a system that is “technically accurate, robust, reliable, and fair” when it comes to determining the actual age of a user.

    The OSA considers photo-ID matching, facial age estimation, opening banking, credit card checks, email-based age estimation, and digital identity services as at least ‘capable’ of being highly effective, although in many cases those approaches will only be available to adult users. As such, reusable digital identity services that include a photo ID element are most likely to suit more games companies when it comes to meeting the highly effective status for age verification.

    Image credit: ELLA DON on Unsplash

    There’s every chance your games are all fully compliant, but regardless, you are required to make the necessary assessments, and ensure you meet duties to your users. Broadly speaking, you’ll need to assess the likelihood of illegal content and illegal harms, as well as the likelihood of the distinct content that may be harmful to children.

    You’ll also need to precisely meet the OSA’s framing of ‘harmful content’, rather than use your own criteria or instincts – including addressing factors you might not have previously considered. Because even if your game is plainly safe for all ages, you still need to go through this process.

    With regards to the gaming medium, the types of illegal content most relevant and likely are child sexual exploitation and abuse (CSEA), offences relating to child sexual abuse material (CSAM), and grooming, along with threats, abuse, and insults, including those motivated by hate. For further context there, make sure you read Ofcom’s guide, ‘Protecting people from illegal harms online, Illegal content judgements guidance (ICJG)‘.

    If focus will help, we’d keenly recommend that you start by completing and recording ‘children’s risk assessments’ by the close of July 24 this year. Ofcom’s ‘Children’s Risk Assessment Guidance and Children’s Risk Profiles‘ document provides a complete overview of that process.

    Get your data protection officer, legal department or support, or designated child safety officer (a new named person you will have to have) to read and complete those steps. And again, we hope our overall guide serves to set you on the path, and keep you informed across all the key details.

    The dangers that the online world present to children may not be easy to think about, but they are very real

    Having thoroughly reviewed the legislation, we at PlaySafe ID are convinced it’s well intended, and informed by extensive research, data, and consultation with industry, children, and parents.

    The dangers that the online world present to children may not be easy to think about, but they are very real – and as such the OSA should be viewed as positive legislature that primarily protects children, but that also lets the games industry thrive and grow, by providing appropriate content to appropriate audiences, and galvanising its reputation. And while the process of compliance might feel overwhelming and complex, that inconvenience pales in comparison to the importance of protecting young users.

    Games should be fun – not dangerous or damaging. At PlaySafe ID we are convinced that highly effective age assurance should form a cornerstone of making games safer spaces for young users – as should robust systems for limiting access to certain functions and content. That also protects adults’ right to access and consumer games that explore mature or difficult themes.

    We also firmly believe that making players aware they are accountable for their actions will greatly improve safety, and let all of us have a better time in connected worlds. That’s why we’ve built a business around player ID technology.

    Getting your games in check is no longer just morally admirable and business-critical. It is increasingly enshrined in law – through legislation built to deliver a better online world. As an industry, we’ve collectively achieved amazing things. Now we have an opportunity to do even better.

    BMI Calculator – Check your Body Mass Index for free!

    Share. Facebook Twitter Pinterest LinkedIn Reddit WhatsApp Telegram Email
    Previous ArticleOne of my favorite Steam early access games is now available on Switch and PS5
    Next Article Co-dev specialists Virtuos, which made this year’s Oblivion remaster, announces layoffs affecting 7% of workforce
    TechAiVerse
    • Website

    Jonathan is a tech enthusiast and the mind behind Tech AI Verse. With a passion for artificial intelligence, consumer tech, and emerging innovations, he deliver clear, insightful content to keep readers informed. From cutting-edge gadgets to AI advancements and cryptocurrency trends, Jonathan breaks down complex topics to make technology accessible to all.

    Related Posts

    Roblox to introduce new “Sensitive Issues” content descriptor

    August 10, 2025

    PlayStation sees 137% boost to operating income in Q1 2025

    August 10, 2025

    Unity Q2 revenue decreases 2% to $441m

    August 10, 2025
    Leave A Reply Cancel Reply

    Top Posts

    Ping, You’ve Got Whale: AI detection system alerts ships of whales in their path

    April 22, 2025168 Views

    6.7 Cummins Lifter Failure: What Years Are Affected (And Possible Fixes)

    April 14, 202548 Views

    New Akira ransomware decryptor cracks encryptions keys using GPUs

    March 16, 202530 Views

    Is Libby Compatible With Kobo E-Readers?

    March 31, 202528 Views
    Don't Miss
    Technology August 31, 2025

    Asus ExpertCenter PN54 reviewed

    Asus ExpertCenter PN54 reviewed – what the mini PC with AMD Ryzen AI 7 350…

    Huawei MatePad Mini: Launch date confirmed for compact flagship tablet with OLED screen

    P40WD-40: New Lenovo ThinkVision monitor leaks with Thunderbolt 4 and 120 Hz refresh rate for professionals

    Best AI Workstation Processors 2025: Why AMD Ryzen Beats Intel for Local AI Computing for now!

    Stay In Touch
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    • YouTube
    • Vimeo

    Subscribe to Updates

    Get the latest creative news from SmartMag about art & design.

    About Us
    About Us

    Welcome to Tech AI Verse, your go-to destination for everything technology! We bring you the latest news, trends, and insights from the ever-evolving world of tech. Our coverage spans across global technology industry updates, artificial intelligence advancements, machine learning ethics, and automation innovations. Stay connected with us as we explore the limitless possibilities of technology!

    Facebook X (Twitter) Pinterest YouTube WhatsApp
    Our Picks

    Asus ExpertCenter PN54 reviewed

    August 31, 20252 Views

    Huawei MatePad Mini: Launch date confirmed for compact flagship tablet with OLED screen

    August 31, 20252 Views

    P40WD-40: New Lenovo ThinkVision monitor leaks with Thunderbolt 4 and 120 Hz refresh rate for professionals

    August 31, 20252 Views
    Most Popular

    Xiaomi 15 Ultra Officially Launched in China, Malaysia launch to follow after global event

    March 12, 20250 Views

    Apple thinks people won’t use MagSafe on iPhone 16e

    March 12, 20250 Views

    French Apex Legends voice cast refuses contracts over “unacceptable” AI clause

    March 12, 20250 Views
    © 2025 TechAiVerse. Designed by Divya Tech.
    • Home
    • About Us
    • Contact Us
    • Privacy Policy
    • Terms & Conditions

    Type above and press Enter to search. Press Esc to cancel.