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    You are at:Home»Gaming»Take-Two Q2 net bookings “vastly exceed expectations” to $1.96bn
    Gaming

    Take-Two Q2 net bookings “vastly exceed expectations” to $1.96bn

    TechAiVerseBy TechAiVerseNovember 9, 2025No Comments4 Mins Read2 Views
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    Take-Two Q2 net bookings “vastly exceed expectations” to $1.96bn
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    Take-Two Q2 net bookings “vastly exceed expectations” to $1.96bn

    Firm reports “the best second quarter of net bookings” in its history, revises outlook for the full financial year

    Image credit: Rockstar/Take-Two Interactive

    Take-Two Interactive has published its second quarter financial results, reporting significant increases in revenue and net bookings.

    However, its latest report was overshadowed by the news that Grand Theft Auto 6 has been delayed for a second time.

    The highly-anticipated game is now set to launch on November 19, 2026, to allow for “additional time to finish the game with the high level of polish players and expect and deserve.”

    Here’s what you need to know:

    The numbers

    For the three months ending September 30, 2025

    • Net revenue: $1.77 billion (up 31% year-on-year)
    • Net loss: $133.9 million (compared to $365.5 million loss in the year-ago quarter)
    • Total net bookings: $1.96 billion (up 33% year-on-year)

    The highlights

    During an earnings call (via Seeking Alpha), Take-Two CEO Strauss Zelnick said net bookings “vastly exceeded expectations”, increasing 33% to $1.96 billion.

    This represented “the best second quarter of net bookings” in Take-Two’s history, which also saw a 20% rise in recurrent consumer spending (RCS) which accounted for 73% of total revenue.

    Zelnick noted that successful launches of NBA 2K26, Mafia: The Old Country and several mobile titles “more-than-offset” the challenges Borderlands 4 faced during its initial launch.

    The CEO said the release “was a bit softer than [it] would have liked” due to “challenges with optimisation and performance on PC.”

    “In retrospect, we feel that there are things that we could have done better and we intend to do better in the future,” Zelnick explained. “In the fullness of time, we think the unit sales on this title will be very solid and the economic results will be in line with our expectations.”

    Take-Two saw major success in its mobile segment for the quarter, which accounted for 46% revenue compared to Rockstar’s 15%.

    Speaking to GamesIndustry.biz, Zelnick said mobile is “a very significant part of the business” which has “grown faster than the console and PC parts of the business.”

    This included successes in Toon Blast, which grew 26% year-on-year, and Match Factory, which achieved “record net bookings” during Q2 increasing 20% year-on-year.

    Mobile developer Rollic surpassed 3.8 billion lifetime downloads and achieved a new net bookings record, while the CSR Racing franchise achieved $1 billion in lifetime in-game spending.

    The main talking point of Take-Two’s latest results was, of course, the delay of GTA 6.

    GTA 6 was originally announced in December 2023 for release in 2025. Earlier this year, Rockstar delayed the title to May 26, 2026.

    In response to the second delay, Zelnick told us that he is “confident” in Rockstar’s new launch date.

    Image credit: Rockstar/Take-Two Interactive

    “We are trying very hard to deliver the most extraordinary interactive entertainment experience ever created, Rockstar and we are aligned on that, we’re feeling really good about it,” he said.

    “As you know, occasionally across our entire company, including 2K and our mobile business, at times more time is required to polish a title to ensure that it’s released in its best possible form. And of course it’ll release in the same fiscal year as the prior date.”

    Zelnick addressed the issue further in Take-Two’s earnings call, saying the publisher has “never regretted” moving a launch date “in retrospect.”

    “The drivers are a desire to deliver as perfect an entertainment experience as we possibly can and to try to live up to consumers’ extraordinary expectations and then exceed those expectations,” he explained.

    “It’s always painful when we move a date. We have done so occasionally in the past, and we’ve never regretted it in retrospect. I would like to point out that we have some competitors in the event where more polish was required and required slipping a date, they chose not to slip the date, and they did so at their peril.”

    Looking ahead, Take-Two has raised its net bookings outlook for the full financial year following “outperformance and higher expectations for many of [its] core franchises.”

    It now expects between $6.4 billion and $6.5 billion, representing a 14% growth.

    “We have great confidence in our long-term pipeline and expect to achieve record levels of net bookings in fiscal 2027 that we believe will establish a new baseline for our business, and set us on a path of enhanced profitability,” Zelnick concluded.

    This article has been amended to correct the date of GTA 6’s release from November 26 to November 19.

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    Jonathan is a tech enthusiast and the mind behind Tech AI Verse. With a passion for artificial intelligence, consumer tech, and emerging innovations, he deliver clear, insightful content to keep readers informed. From cutting-edge gadgets to AI advancements and cryptocurrency trends, Jonathan breaks down complex topics to make technology accessible to all.

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