Civilization VII coming to iPhone and iPad – NotebookCheck.net News
Sid Meier’s Civilization VII is coming to iOS, iPadOS, and macOS via Apple Arcade on February 5. This version, dubbed Civilization VII Arcade Edition, is retooled for mobile devices and will likely feature some slight changes to the PC version. It should also be noted the game will be limited to devices with Apple’s A17 Pro chip or later.
Apple gamers will soon be able to conquer history on the go.
Sid Meier’s Civilization VII Arcade Edition is coming to Apple Arcade on February 5. This is a mobile-centered version of the 4X strategy game released February 11, 2025. It builds on the classic Civilization formula of exploring a game map, building new cities, engaging in diplomacy with other civilizations, conquering rivals, and discovering new technologies to create a thriving civilization.
Per the game’s store page, “this is the authentic Civilization VII base game experience,” although there seem to be quite a few caveats.
Firstly, multiplayer will not be available at launch. Additionally, this version of the game will not receive DLC or updates that will come to the mainline version. This version of Civ VII uses touch controls, but controllers and mouse input are supported.
The Arcade Edition will also be somewhat prohibitive in terms of hardware. It requires a device with at least Apple’s A17 Pro, meaning that gamers will need an iPhone 15 Pro, iPad Mini 7, or newer device to play. Additionally, larger maps (Large and Huge, per in-game settings) will require at least 8 GB of RAM or more (though this shouldn’t be a problem as any device with an A17 Pro or newer will have at least 8 GB of RAM). This version will require 3.5 GB of storage space as well.
You can learn more about Sid Meier’s Civilization VII Arcade Edition at its App Store page here.
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Sam Medley – Senior Tech Writer – 1508 articles published on Notebookcheck since 2016
I’ve been a computer geek my entire life. After graduating college with a degree in Mathematics, I worked in finance and banking a few years before taking a job as a database administrator. I started working with Notebookcheck in October of 2016 and have enjoyed writing news and reviews. I’ve also written for other outlets including UltrabookReview and GeeksWorldWide, focusing on consumer guidance and video gaming. My areas of interest include the business side of technology, retro gaming, Linux, and innovative gadgets. When I’m not writing on electronics or tinkering with a device, I’m either outside with my family, enjoying a decade-old video game, or playing drums or piano.
Sam Medley, 2026-01-16 (Update: 2026-01-16)
