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    Illuminating the processor core with LLVM-mca

    TechAiVerseBy TechAiVerseDecember 14, 2025No Comments19 Mins Read1 Views
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    Illuminating the processor core with LLVM-mca

    Originally posted as Fast TotW #99 on September 29, 2025

    By Chris Kennelly

    Updated 2025-10-07

    Quicklink: abseil.io/fast/99

    The RISC
    versus CISC
    debate ended in a draw: Modern processors decompose instructions into
    micro-ops handled by backend
    execution units. Understanding how instructions are executed by these units can
    give us insights on optimizing key functions that are backend bound. In this
    episode, we walk through using
    llvm-mca to analyze
    functions and identify performance insights from its simulation.

    Preliminaries: Varint optimization

    llvm-mca, short for Machine Code Analyzer, is a tool within LLVM. It uses the
    same datasets that the compiler uses for making instruction scheduling
    decisions. This ensures that improvements made to compiler optimizations
    automatically flow towards keeping llvm-mca representative. The flip side is
    that the tool is only as good as LLVM’s internal modeling of processor designs,
    so certain quirks of individual microarchitecture generations might be omitted.
    It also models the processor behavior statically, so cache
    misses, branch mispredictions, and other dynamic properties aren’t considered.

    Consider Protobuf’s VarintSize64 method:

    size_t CodedOutputStream::VarintSize64(uint64_t value) {
    #if PROTOBUF_CODED_STREAM_H_PREFER_BSR
      // Explicit OR 0x1 to avoid calling absl::countl_zero(0), which
      // requires a branch to check for on platforms without a clz instruction.
      uint32_t log2value = (std::numeric_limits::digits - 1) -
                           absl::countl_zero(value | 0x1);
      return static_cast((log2value * 9 + (64 + 9)) / 64);
    #else
      uint32_t clz = absl::countl_zero(value);
      return static_cast(
          ((std::numeric_limits::digits * 9 + 64) - (clz * 9)) / 64);
    #endif
    }
    

    This function calculates how many bytes an encoded integer will consume in
    Protobuf’s wire
    format
    . It first
    computes the number of bits needed to represent the value by finding the log2
    size of the input, then approximates division by 7. The size of the input can be
    calculated using the absl::countl_zero function. However this has two possible
    implementations depending on whether the processor has a lzcnt (Leading Zero
    Count) instruction available or if this operation needs to instead leverage the
    bsr (Bit Scan Reverse) instruction.

    Under the hood of absl::countl_zero, we need to check whether the argument is
    zero, since __builtin_clz (Count Leading Zeros) models the behavior of x86’s
    bsr (Bit Scan Reverse) instruction and has unspecified behavior if the input
    is 0. The | 0x1 avoids needing a branch by ensuring the argument is non-zero
    in a way the compiler can follow.

    When we have lzcnt available, the compiler optimizes x == 0 ? 32 :
    __builtin_clz(x)
    in absl::countl_zero to lzcnt without branches. This makes
    the | 0x1 unnecessary.

    Compiling this gives us two different assembly sequences depending on whether
    the lzcnt instruction is available or not:

    bsr (-march=ivybridge):

    orq     $1, %rdi
    bsrq    %rdi, %rax
    leal    (%rax,%rax,8), %eax
    addl    $73, %eax
    shrl    $6, %eax
    

    lzcnt (-march=haswell):

    lzcntq  %rdi, %rax
    leal    (%rax,%rax,8), %ecx
    movl    $640, %eax
    subl    %ecx, %eax
    shrl    $6, %eax
    

    Analyzing the code

    We can now use Compiler Explorer to run these
    sequences through llvm-mca and get an analysis of how they would execute on a
    simulated Skylake processor (-mcpu=skylake) for a single invocation
    (-iterations=1) and include -timeline:

    bsr (-march=ivybridge):

    Iterations:        1
    Instructions:      5
    Total Cycles:      10
    Total uOps:        5
    
    Dispatch Width:    6
    uOps Per Cycle:    0.50
    IPC:               0.50
    Block RThroughput: 1.0
    
    Timeline view:
    Index     0123456789
    
    [0,0]     DeER .   .   orq      $1, %rdi
    [0,1]     D=eeeER  .   bsrq     %rdi, %rax
    [0,2]     D====eER .   leal     (%rax,%rax,8), %eax
    [0,3]     D=====eER.   addl     $73, %eax
    [0,4]     D======eER   shrl     $6, %eax
    

    lzcnt (-march=haswell):

    Iterations:        1
    Instructions:      5
    Total Cycles:      9
    Total uOps:        5
    
    Dispatch Width:    6
    uOps Per Cycle:    0.56
    IPC:               0.56
    Block RThroughput: 1.0
    
    Timeline view:
    Index     012345678
    
    [0,0]     DeeeER  .   lzcntq    %rdi, %rax
    [0,1]     D===eER .   leal      (%rax,%rax,8), %ecx
    [0,2]     DeE---R .   movl      $640, %eax
    [0,3]     D====eER.   subl      %ecx, %eax
    [0,4]     D=====eER   shrl      $6, %eax
    

    This can also be obtained via the command line

    $ clang file.cpp -O3 --target=x86_64 -S -o - | llvm-mca -mcpu=skylake -iterations=1 -timeline
    

    There’s two sections to this output, the first section provides some summary
    statistics for the code, the second section covers the execution “timeline.” The
    timeline provides interesting detail about how instructions flow through the
    execution pipelines in the processor. There are three columns, and each
    instruction is shown on a separate row. The three columns are as follows:

    • The first column is a pair of numbers, the first number is the iteration,
      the second number is the index of the instruction. In the above example
      there’s a single iteration, number 0, so just the index of the instruction
      changes on each row.
    • The third column is the instruction.
    • The second column is the timeline. Each character in that column represents
      a cycle, and the character indicates what’s happening to the instruction in
      that cycle.

    The timeline is counted in cycles. Each instruction goes through several steps:

    • D the instruction is dispatched by the processor; modern desktop or server
      processors can dispatch many instructions per cycle. Little Arm cores like
      the Cortex-A55 used in smartphones are more limited.
    • = the instruction is waiting to execute. In this case, the instructions
      are waiting for the results of prior instructions to be available. In other
      cases, there might be a bottleneck in the processor’s backend.
    • e the instruction is executing.
    • E the instruction’s output is available.
    • - the instruction has completed execution and is waiting to be retired.
      Instructions generally retire in program order, the order instructions
      appear in the program. An instruction will wait to retire until prior ones
      have also retired. On some architectures like the Cortex-A55, there is no
      R phase in the timeline as some instructions retire
      out-of-order
      .
    • R the instruction has been retired, and is no longer occupying execution
      resources.

    The output is lengthy, but we can extract a few high-level insights from it:

    • The lzcnt implementation is quicker to execute (9 cycles) than the “bsr”
      implementation (10 cycles). This is seen under the Total Cycles summary as
      well as the timeline.
    • The routine is simple: with the exception of movl, the instructions depend
      on each other sequentially (E-finishing to e-starting vertically
      aligning, pairwise, in the timeline view).
    • Bitwise-or of 0x1 delays bsrq’s input being available by 1 cycle,
      contributing to the longer execution cost.
    • Note that although movl starts immediately in the lzcnt implementation,
      it can’t retire until prior instructions are retired, since we retire in
      program order.
    • Both sequences are 5 instructions long, but the lzcnt implementation has
      higher instruction-level parallelism
      (ILP)
      because
      the mov has no dependencies. This demonstrates that counting instructions
      need not tell us the cycle cost.

    llvm-mca is flexible and can model other processors:

    • AMD Zen3 (Compiler Explorer), where the
      cost difference is more stark (8 cycles versus 12 cycles).
    • Arm Neoverse-V2 (Compiler Explorer), a
      server CPU where the difference is 7 vs 9 cycles.
    • Arm Cortex-A55 (Compiler Explorer), a
      popular little core used in smartphones, where the difference is 8 vs 10
      cycles. Note how the much smaller dispatch width results in the D phase of
      instructions starting later.

    Throughput versus latency

    When designing microbenchmarks, we sometimes want to distinguish
    between throughput and latency microbenchmarks. If the input of one benchmark
    iteration does not depend on the prior iteration, the processor can execute
    multiple iterations in parallel. Generally for code that is expected to execute
    in a loop we care more about throughput, and for code that is inlined in many
    places interspersed with other logic we care more about latency.

    We can use llvm-mca to model execution of the block of code in a tight loop.
    By specifying -iterations=100 on the lzcnt version, we get a very different
    set of results because one iteration’s execution can overlap with the next:

    Iterations:        100
    Instructions:      500
    Total Cycles:      134
    Total uOps:        500
    
    Dispatch Width:    6
    uOps Per Cycle:    3.73
    IPC:               3.73
    Block RThroughput: 1.0
    

    We were able to execute 100 iterations in only 134 cycles (1.34 cycles/element)
    by achieving high ILP.

    Achieving the best performance may sometimes entail trading off the latency of a
    basic block in favor of higher throughput. Inside of the protobuf implementation
    of VarintSize
    (protobuf/wire_format_lite.cc),
    we use a vectorized version for realizing higher throughput albeit with worse
    latency. A single iteration of the loop takes 29 cycles to process 32 elements
    (Compiler Explorer) for 0.91 cycles/element,
    but 100 iterations (3200 elements) only requires 1217 cycles (0.38
    cycles/element – about 3x faster) showcasing the high throughput once setup
    costs are amortized.

    Understanding dependency chains

    When we are looking at CPU profiles, we are often tracking when instructions
    retire. Costs are attributed to instructions that took longer to retire.
    Suppose we profile a small function that accesses memory pseudo-randomly:

    unsigned Chains(unsigned* x) {
       unsigned a0 = x[0];
       unsigned b0 = x[1];
    
       unsigned a1 = x[a0];
       unsigned b1 = x[b0];
    
       unsigned b2 = x[b1];
    
       return a1 | b2;
    }
    

    llvm-mca models memory loads being an L1 hit (Compiler
    Explorer
    ): It takes 5 cycles for the value of
    a load to be available after the load starts execution. The output has been
    annotated with the source code to make it easier to read.

    Iterations:        1
    Instructions:      6
    Total Cycles:      19
    Total uOps:        9
    
    Dispatch Width:    6
    uOps Per Cycle:    0.47
    IPC:               0.32
    Block RThroughput: 3.0
    
    Timeline view:
                        012345678
    Index     0123456789
    
    
    [0,0]     DeeeeeER  .    .  .   movl    (%rdi), %ecx         // ecx = a0 = x[0]
    [0,1]     DeeeeeER  .    .  .   movl    4(%rdi), %eax        // eax = b0 = x[1]
    [0,2]     D=====eeeeeER  .  .   movl    (%rdi,%rax,4), %eax  // eax = b1 = x[b0]
    [0,3]     D==========eeeeeER.   movl    (%rdi,%rax,4), %eax  // eax = b2 = x[b1]
    [0,4]     D==========eeeeeeER   orl     (%rdi,%rcx,4), %eax  // eax |= a1 = x[a0]
    [0,5]     .DeeeeeeeE--------R   retq
    

    In this timeline the first two instructions load a0 and b0. Both of these
    operations can happen immediately. However, the load of x[b0] can only happen
    once the value for b0 is available in a register – after a 5 cycle delay. The
    load of x[b1] can only happen once the value for b1 is available after
    another 5 cycle delay.

    This program has two places where we can execute loads in parallel: the pair
    a0 and b0 and the pair a1 and b1 (note: llvm-mca does not correctly
    model the memory load uop from orl for a1 starting). Since the processor
    retires instructions in program order we expect the profile weight to appear on
    the loads for a0, b1, and b2, even though we had parallel loads in-flight
    simultaneously.

    If we examine this profile, we might try to optimize one of the memory
    indirections because it appears in our profile. We might do this by miraculously
    replacing a0 with a constant (Compiler
    Explorer
    ).

    unsigned Chains(unsigned* x) {
       unsigned a0 = 0;
       unsigned b0 = x[1];
    
       unsigned a1 = x[a0];
       unsigned b1 = x[b0];
    
       unsigned b2 = x[b1];
    
       return a1 | b2;
    }
    
    Iterations:        1
    Instructions:      5
    Total Cycles:      19
    Total uOps:        8
    
    Dispatch Width:    6
    uOps Per Cycle:    0.42
    IPC:               0.26
    Block RThroughput: 2.5
    
    Timeline view:
                        012345678
    Index     0123456789
    
    [0,0]     DeeeeeER  .    .  .   movl    4(%rdi), %eax
    [0,1]     D=====eeeeeER  .  .   movl    (%rdi,%rax,4), %eax
    [0,2]     D==========eeeeeER.   movl    (%rdi,%rax,4), %eax
    [0,3]     D==========eeeeeeER   orl     (%rdi), %eax
    [0,4]     .DeeeeeeeE--------R   retq
    

    Even though we got rid of the “expensive” load we saw in the CPU profile, we
    didn’t actually change the overall length of the critical path that was
    dominated by the 3 load long “b” chain. The timeline view shows the critical
    path for the function, and performance can only be improved if the duration of
    the critical path is reduced.

    Optimizing CRC32C

    CRC32C is a common hashing function and modern architectures include dedicated
    instructions for calculating it. On short sizes, we’re largely dealing with
    handling odd numbers of bytes. For large sizes, we are constrained by repeatedly
    invoking crc32q (x86) or similar every few bytes of the input. By examining
    the repeated invocation, we can look at how the processor will execute it
    (Compiler Explorer):

    uint32_t BlockHash() {
     asm volatile("# LLVM-MCA-BEGIN");
     uint32_t crc = 0;
     for (int i = 0; i < 16; ++i) {
       crc = _mm_crc32_u64(crc, i);
     }
     asm volatile("# LLVM-MCA-END" : "+r"(crc));
     return crc;
    }
    

    This function doesn’t hash anything useful, but it allows us to see the
    back-to-back usage of one crc32q’s output with the next crc32q’s inputs.

    Iterations:        1
    Instructions:      32
    Total Cycles:      51
    Total uOps:        32
    
    Dispatch Width:    6
    uOps Per Cycle:    0.63
    IPC:               0.63
    Block RThroughput: 16.0
    
    Instruction Info:
    
    [1]: #uOps
    [2]: Latency
    [3]: RThroughput
    [4]: MayLoad
    [5]: MayStore
    [6]: HasSideEffects (U)
    
    [1]    [2]    [3]    [4]    [5]    [6]    Instructions:
    1      0     0.17                        xorl   %eax, %eax
    1      3     1.00                        crc32q %rax, %rax
    1      1     0.25                        movl   $1, %ecx
    1      3     1.00                        crc32q %rcx, %rax
    ...
    
    Resources:
    [0]   - SKLDivider
    [1]   - SKLFPDivider
    [2]   - SKLPort0
    [3]   - SKLPort1
    [4]   - SKLPort2
    [5]   - SKLPort3
    [6]   - SKLPort4
    [7]   - SKLPort5
    [8]   - SKLPort6
    [9]   - SKLPort7
    
    
    Resource pressure per iteration:
    [0]    [1]    [2]    [3]    [4]    [5]    [6]    [7]    [8]    [9]
    -      -     4.00   18.00   -     1.00    -     5.00   6.00    -
    
    Resource pressure by instruction:
    [0]    [1]    [2]    [3]    [4]    [5]    [6]    [7]    [8]    [9]    Instructions:
    -      -      -      -      -      -      -      -      -      -     xorl       %eax, %eax
    -      -      -     1.00    -      -      -      -      -      -     crc32q     %rax, %rax
    -      -      -      -      -      -      -      -     1.00    -     movl       $1, %ecx
    -      -      -     1.00    -      -      -      -      -      -     crc32q     %rcx, %rax
    -      -      -      -      -      -      -     1.00    -      -     movl       $2, %ecx
    -      -      -     1.00    -      -      -      -      -      -     crc32q     %rcx, %rax
    ...
    -      -      -      -      -      -      -      -     1.00    -     movl       $15, %ecx
    -      -      -     1.00    -      -      -      -      -      -     crc32q     %rcx, %rax
    -      -      -      -      -     1.00    -     1.00   1.00    -     retq
    
    
    Timeline view:
                        0123456789          0123456789          0
    Index     0123456789          0123456789          0123456789
    
    [0,0]     DR   .    .    .    .    .    .    .    .    .    .   xorl    %eax, %eax
    [0,1]     DeeeER    .    .    .    .    .    .    .    .    .   crc32q  %rax, %rax
    [0,2]     DeE--R    .    .    .    .    .    .    .    .    .   movl    $1, %ecx
    [0,3]     D===eeeER .    .    .    .    .    .    .    .    .   crc32q  %rcx, %rax
    [0,4]     DeE-----R .    .    .    .    .    .    .    .    .   movl    $2, %ecx
    [0,5]     D======eeeER   .    .    .    .    .    .    .    .   crc32q  %rcx, %rax
    ...
    [0,30]    .    DeE---------------------------------------R  .   movl    $15, %ecx
    [0,31]    .    D========================================eeeER   crc32q  %rcx, %rax
    

    Based on the “Instruction Info” table, crc32q has latency 3 and throughput
    1: Every clock cycle, we can start processing a new invocation on port 1 ([3]
    in the table), but it takes 3 cycles for the result to be available.

    Instructions decompose into individual micro operations (or “uops”). The
    resources section lists the processor execution pipelines (often referred to as
    ports). Every cycle uops can be issued to these ports. There are constraints -
    no port can take every kind of uop and there is a maximum number of uops that
    can be dispatched to the processor pipelines every cycle.

    For the instructions in our function, there is a one-to-one correspondence so
    the number of instructions and the number of uops executed are equivalent (32).
    The processor has several backends for processing uops. From the resource
    pressure tables, we see that while crc32 must execute on port 1, the movl
    executes on any of ports 0, 1, 5, and 6.

    In the timeline view, we see that for our back-to-back sequence, we can’t
    actually begin processing the 2nd crc32q for several clock cycles until the
    1st crc32q hasn’t completed. This tells us that we’re underutilizing port 1’s
    capabilities, since its throughput indicates that an instruction can be
    dispatched to it once per cycle.

    If we restructure BlockHash to compute 3 parallel streams with a simulated
    combine function (the code uses a bitwise or as a placeholder for the correct
    logic that this approach requires), we can accomplish the same amount of work in
    fewer clock cycles (Compiler Explorer):

    uint32_t ParallelBlockHash(const char* p) {
     uint32_t crc0 = 0, crc1 = 0, crc2 = 0;
     for (int i = 0; i < 5; ++i) {
       crc0 = _mm_crc32_u64(crc0, 3 * i + 0);
       crc1 = _mm_crc32_u64(crc1, 3 * i + 1);
       crc2 = _mm_crc32_u64(crc2, 3 * i + 2);
     }
     crc0 = _mm_crc32_u64(crc0, 15);
     return crc0 | crc1 | crc2;
    }
    
    Iterations:        1
    Instructions:      36
    Total Cycles:      22
    Total uOps:        36
    
    Dispatch Width:    6
    uOps Per Cycle:    1.64
    IPC:               1.64
    Block RThroughput: 16.0
    
    Timeline view:
                        0123456789
    Index     0123456789          01
    
    [0,0]     DR   .    .    .    ..   xorl %eax, %eax
    [0,1]     DR   .    .    .    ..   xorl %ecx, %ecx
    [0,2]     DeeeER    .    .    ..   crc32q       %rcx, %rcx
    [0,3]     DeE--R    .    .    ..   movl $1, %esi
    [0,4]     D----R    .    .    ..   xorl %edx, %edx
    [0,5]     D=eeeER   .    .    ..   crc32q       %rsi, %rdx
    [0,6]     .DeE--R   .    .    ..   movl $2, %esi
    [0,7]     .D=eeeER  .    .    ..   crc32q       %rsi, %rax
    [0,8]     .DeE---R  .    .    ..   movl $3, %esi
    [0,9]     .D==eeeER .    .    ..   crc32q       %rsi, %rcx
    [0,10]    .DeE----R .    .    ..   movl $4, %esi
    [0,11]    .D===eeeER.    .    ..   crc32q       %rsi, %rdx
    ...
    [0,32]    .    DeE-----------R..   movl $15, %esi
    [0,33]    .    D==========eeeER.   crc32q       %rsi, %rcx
    [0,34]    .    D============eER.   orl  %edx, %eax
    [0,35]    .    D=============eER   orl  %ecx, %eax
    

    The implementation invokes crc32q the same number of times, but the end-to-end
    latency of the block is 22 cycles instead of 51 cycles The timeline view shows
    that the processor can issue a crc32 instruction every cycle.

    This modeling can be evidenced by microbenchmark results for
    absl::ComputeCrc32c
    (absl/crc/crc32c_benchmark.cc).
    The real implementation uses multiple streams (and correctly combines them).
    Ablating these shows a regression, validating the value of the technique.

    name                          CYCLES/op    CYCLES/op    vs base
    BM_Calculate/0                   5.007 ± 0%     5.008 ± 0%         ~ (p=0.149 n=6)
    BM_Calculate/1                   6.669 ± 1%     8.012 ± 0%   +20.14% (p=0.002 n=6)
    BM_Calculate/100                 30.82 ± 0%     30.05 ± 0%    -2.49% (p=0.002 n=6)
    BM_Calculate/2048                285.6 ± 0%     644.8 ± 0%  +125.78% (p=0.002 n=6)
    BM_Calculate/10000               906.7 ± 0%    3633.8 ± 0%  +300.78% (p=0.002 n=6)
    BM_Calculate/500000             37.77k ± 0%   187.69k ± 0%  +396.97% (p=0.002 n=6)
    

    If we create a 4th stream for ParallelBlockHash (Compiler
    Explorer
    ), llvm-mca shows that the overall
    latency is unchanged since we are bottlenecked on port 1’s throughput. Unrolling
    further adds additional overhead to combine the streams and makes prefetching
    harder without actually improving performance.

    To improve performance, many fast CRC32C implementations use other processor
    features. Instructions like the carryless multiply instruction (pclmulqdq on
    x86) can be used to implement another parallel stream. This allows additional
    ILP to be extracted by using the other ports of the processor without worsening
    the bottleneck on the port used by crc32.

    Limitations

    While llvm-mca can be a useful tool in many situations, its modeling has
    limits:

    • Memory accesses are modeled as L1 hits. In the real world, we can have much
      longer stalls when we need to access the L2, L3, or even main
      memory
      .

    • It cannot model branch predictor behavior.

    • It does not model instruction fetch and decode steps.

    • Its analysis is only as good as LLVM’s processor models. If these do not
      accurately model the processor, the simulation might differ from the real
      processor.

      For example, many ARM processor models are incomplete, and llvm-mca picks
      a processor model that it estimates to be a good substitute; this is
      generally fine for compiler heuristics, where differences only matter if it
      would result in different generated code, but it can derail manual
      optimization efforts.

    Closing words

    Understanding how the processor executes and retires instructions can give us
    powerful insights for optimizing functions. llvm-mca lets us peer into the
    processor to let us understand bottlenecks and underutilized resources.

    Further reading

    • uops.info
    • Chandler Carruth’s “Going Nowhere
      Faster
      ” talk
    • Agner Fog’s “Software Optimization
      Resources
      ”
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