Close Menu

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    As grocery shortages persist, UNFI says it’s recovering from cyberattack

    The investor experience at TechCrunch All Stage: One floor, infinite deal flow

    Car-sharing giant Zoomcar says hacker accessed personal data of 8.4 million users

    Facebook X (Twitter) Instagram
    • Artificial Intelligence
    • Business Technology
    • Cryptocurrency
    • Gadgets
    • Gaming
    • Health
    • Software and Apps
    • Technology
    Facebook X (Twitter) Instagram Pinterest Vimeo
    Tech AI Verse
    • Home
    • Artificial Intelligence

      How far will AI go to defend its own survival?

      June 2, 2025

      The internet thinks this video from Gaza is AI. Here’s how we proved it isn’t.

      May 30, 2025

      Nvidia CEO hails Trump’s plan to rescind some export curbs on AI chips to China

      May 22, 2025

      AI poses a bigger threat to women’s work, than men’s, report says

      May 21, 2025

      AMD CEO Lisa Su calls China a ‘large opportunity’ and warns against strict U.S. chip controls

      May 8, 2025
    • Business

      Google links massive cloud outage to API management issue

      June 13, 2025

      The EU challenges Google and Cloudflare with its very own DNS resolver that can filter dangerous traffic

      June 11, 2025

      These two Ivanti bugs are allowing hackers to target cloud instances

      May 21, 2025

      How cloud and AI transform and improve customer experiences

      May 10, 2025

      Cookie-Bite attack PoC uses Chrome extension to steal session tokens

      April 22, 2025
    • Crypto

      Dogecoin (DOGE) Struggles to Break Out—Can Rising Indicators Shift the Trend?

      June 15, 2025

      Amazon and Walmart are Preparing to Launch Stablecoins

      June 15, 2025

      Why XRP Keeps Falling Despite Bullish Headlines from Ripple

      June 15, 2025

      FTX Sends Fresh $10 Million in Solana to 30 wallets

      June 15, 2025

      This Week’s Largest Altcoin Gainers: How Far Will These Tokens Go?

      June 15, 2025
    • Technology

      As grocery shortages persist, UNFI says it’s recovering from cyberattack

      June 16, 2025

      The investor experience at TechCrunch All Stage: One floor, infinite deal flow

      June 16, 2025

      Car-sharing giant Zoomcar says hacker accessed personal data of 8.4 million users

      June 16, 2025

      The founder experience at TechCrunch All Stage: Built for people building what’s next

      June 16, 2025

      What makes TechCrunch All Stage different from other startup events? Answers to your most pressing questions

      June 16, 2025
    • Others
      • Gadgets
      • Gaming
      • Health
      • Software and Apps
    Shop Now
    Tech AI Verse
    You are at:Home»Technology»Solo dev Adam Kugler reveals fantasy automation game MoteMancer
    Technology

    Solo dev Adam Kugler reveals fantasy automation game MoteMancer

    TechAiVerseBy TechAiVerseMay 28, 2025No Comments8 Mins Read0 Views
    Facebook Twitter Pinterest Telegram LinkedIn Tumblr Email Reddit
    Solo dev Adam Kugler reveals fantasy automation game MoteMancer
    Share
    Facebook Twitter LinkedIn Pinterest WhatsApp Email

    Solo dev Adam Kugler reveals fantasy automation game MoteMancer

    May 28, 2025 6:30 AM

    Adam Kugler had a good career making triple-A games for Blizzard Entertainment, working in a 12-year stint of art and design jobs that culminated in a job as associate game director.

    But then he left the company to pursue his own dream: a deeply personal journey of making a game by himself as founder of Cyan Avatar Studios. And now he is unveiling MoteMancer, a fantasy puzzle game where alchemy meets logistics. The PC game is in alpha testing and is available for wishlisting on Steam.

    MoteMancer is a beautiful game, envisioned and produced by Kugler, who left the dream job at a triple-A game company to pursue his passion. The players job is to automate a sustainable natural ecosystem across six elemental planes using magical structures on an alien planet. It’s about restoring life. Kugler spoke about his shift from triple-A to solo dev in a roundtable at our GamesBeat Summit 2025 event.

    A mote of dust

    Adam Kugler is the founder of CyanAvatar Studios.

    The title itself channels Carl Sagan, the creator of Cosmos. Sagan had a famous quote about the earth being a “pale blue dot,” and that the planet was like a mote of dust suspended in a sunbeam.

    The players has to use alchemical ingredients and spells to create elegant systems on a 2D hex grid. The six planes are kind of like six different planets, but they’re all co-located as alternate dimensions in the same space. You can swap between the planes in real time.

    “I was always really inspired by indie games along the way because you have the food that feeds you as you’re as you’re creating things,” Kugler said. “And so this is my step into indie as my love letter to the space that inspired me so much.”

    Each plane has its own unique set of resources and tools. Players solve logistics puzzles on a hex grid where beauty, elegance, and efficiency naturally occur. Players have to discover spells, aspects, and magical structures through alchemical experimentation. And they have to defend their natural network against Entropy, a creeping adversary that disrupts your designs. The goal is to restore the game’s main portal. In each of the planes, the player has to access different tools.

    MoteMancer has magical systems working together.

    “I come from a system design background, and so one of the things I wanted to provide was every single plane has its own set of tools,” Kugler said. “I really like sandbox games, where players have their own tools and their own way to solve the problems that they create for themselves. Like Minecraft, Factorio and iso-Sphere.”

    The title bears no resemblance to the work that Kugler did at Blizzard, which included the World of Warcraft massively multiplayer online role-playing game, which had a big development team.

    As you can tell from a quick look at the trailer, MoteMancer is a beautiful game that looks like it was built by a much bigger team. Kugler self-funded the game and built it himself, with some help from friendly developers. He is shooting for a demo release by June in time for the next Steam Next Fest and Automation Fest in July.

    The solo life

    MoteMancer is part of a solo dev trend among indies.

    Kugler isn’t alone in turning his back on triple-A and going the solo route. Some popular indie hit games made mostly by one person include Billy Basso’s Animal Well (a big hit in 2024 that was made over seven years); Balatro, which was made by the anonymous developer LocalThunk; George Fan’s Octogeddon (made by two people); Potions, made over a decade by Renee Gittins and a small team.

    Motoviti had a couple of devs and a small team who worked on Elroy and the Aliens for 11 years. And Stardew Valley, which sold more than 41 million copies, was made by Eric Barone. Jonathan Blow is also well known for making games as a solo dev on titles like Braid and The Witness.

    Of course, as with many hit solo games, Kugler is getting a lot of help. There are categories where he tapped freelance contributors for help. But the vision was his. He thinks of it as a “love letter to the genre” of fantasy automation, which moves away from more traditional industrial complex games.

    MoteMancer is about sustainability in a magical nature.

    One friend is helping optimize the game. Another focused on innovations. An artist helped do concept work. But Kugler did about 80% of the game and probably 95% of the coding.

    Alexandria Makova composed music for the game under a contract. The music gets more intense when you have to deal with problems like meteors, tornadoes and other disasters.

    “It’s not necessarily about making the largest factory possible. It’s more about the logistics puzzles,” he said.

    Game mechanics and Elemental interaction

    MoteMancer has a complicated research tree.

    Kugler said the game mechanics use the use of power plants, root systems, and alchemical elements. The game allows players to visit different planes, each with its own set of elements and tools, creating a dynamic and interconnected world. The planes create challenges, where you can’t place certain buildings in some of the planes. And the constant enemy is entropy — the notion that natural forces tend toward disorder — which saps energy from the player’s bases.

    In one level. you use solar leaves to soak up energy from the sun, but you can’t do that in the shadow plane. The research tree includes air, water, life, earth, fire and shadow. Each one has a different kind of power to fuel the creations.

    “There’s an enemy in the game, but it’s much more of a relaxed enemy, as it is entropy. That’s this black and white cloud I can actually show up,” he said.

    There are super powerful combinations of elements. Life and water, for example, can grow coral, which is just a slow growth process. If you’re playing earth and fire, there are self-powered rivers that will move items without needing to use power. Shadow and fire have a combination that lets you do wireless power so you can broadcast it across very disparate areas.

    “What I’m hoping is for players can find the super powerful pieces that speak to them the most and then choose them as their main base of operations,” he said.

    Finding the time

    An icy plane in MoteMancer.

    Kugler spent about 2.5 years developing the game, starting first as a side project while he was at Blizzard Entertainment. Blizzard had an official program for side projects.

    “I love automation and probably have thousands of hours in automation games at this point, across many different games,” he said.

    Kugler was trained as an artist, and he used the Unity game engine to make the game. He had to learn coding in order to do the project. He used ChatGPT to brainstorm and he used Trello for tracking tasks.

    Ultimately, Kugler has a passion for inspiring the next generation of creators to make their own dream games. The game also has a message about ecological sustainability, whereas many of the games in the automation space involved giant industrial complexes that pillage the environment. Kugler is starting to engage with creators who can help publicize the game.

    One of the easy things about going solo is that he didn’t have to create a design document so that he could explain the game to a 300-person team. When someone came in to help, he would have to talk to them for a while.

    “Ever since working in triple-A, I’ve been super inspired by especially the one to five person teams,” he said. “A lot of times I wake up and feel like, ‘Here’s what the game needs done today.’”

    MoteMancer has a vivid blend of colors.

    He admires games like Valheim, Return of the Obra Din and more.

    “Used sparingly, I think that AI tools are super powerful, but I think they’re more of a workflow helper, rather than like a means to an end,” Kugler said.

    As for the eco-friendly theme, Kugler said, “There are games that are about revitalizing things. This is very much leaning in that direction, for sure. So I’m not going to go out of my way to call out that you’re an eco fighter. But the game will kind of speak that language itself, I think. That’s what I’m hoping for. It’s just the message of healing lands, assembling something from from things. I think that’s a very human thing to just kind of be a creator.”

    GB Daily

    Stay in the know! Get the latest news in your inbox daily

    Read our Privacy Policy

    Thanks for subscribing. Check out more VB newsletters here.

    An error occured.

    Share. Facebook Twitter Pinterest LinkedIn Reddit WhatsApp Telegram Email
    Previous ArticleOncade raises $4M to revamp game distribution with direct-to-consumer model
    Next Article Rumi raises $4.7M to change passive media into interactive AI experiences
    TechAiVerse
    • Website

    Jonathan is a tech enthusiast and the mind behind Tech AI Verse. With a passion for artificial intelligence, consumer tech, and emerging innovations, he deliver clear, insightful content to keep readers informed. From cutting-edge gadgets to AI advancements and cryptocurrency trends, Jonathan breaks down complex topics to make technology accessible to all.

    Related Posts

    As grocery shortages persist, UNFI says it’s recovering from cyberattack

    June 16, 2025

    The investor experience at TechCrunch All Stage: One floor, infinite deal flow

    June 16, 2025

    Car-sharing giant Zoomcar says hacker accessed personal data of 8.4 million users

    June 16, 2025
    Leave A Reply Cancel Reply

    Top Posts

    New Akira ransomware decryptor cracks encryptions keys using GPUs

    March 16, 202525 Views

    OpenAI details ChatGPT-o3, o4-mini, o4-mini-high usage limits

    April 19, 202519 Views

    Rsync replaced with openrsync on macOS Sequoia

    April 7, 202514 Views

    Arizona moves to ban AI use in reviewing medical claims

    March 12, 202511 Views
    Don't Miss
    Technology June 16, 2025

    As grocery shortages persist, UNFI says it’s recovering from cyberattack

    As grocery shortages persist, UNFI says it’s recovering from cyberattack Image Credits:TechCrunch 8:15 AM PDT…

    The investor experience at TechCrunch All Stage: One floor, infinite deal flow

    Car-sharing giant Zoomcar says hacker accessed personal data of 8.4 million users

    The founder experience at TechCrunch All Stage: Built for people building what’s next

    Stay In Touch
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    • YouTube
    • Vimeo

    Subscribe to Updates

    Get the latest creative news from SmartMag about art & design.

    About Us
    About Us

    Welcome to Tech AI Verse, your go-to destination for everything technology! We bring you the latest news, trends, and insights from the ever-evolving world of tech. Our coverage spans across global technology industry updates, artificial intelligence advancements, machine learning ethics, and automation innovations. Stay connected with us as we explore the limitless possibilities of technology!

    Facebook X (Twitter) Pinterest YouTube WhatsApp
    Our Picks

    As grocery shortages persist, UNFI says it’s recovering from cyberattack

    June 16, 20250 Views

    The investor experience at TechCrunch All Stage: One floor, infinite deal flow

    June 16, 20250 Views

    Car-sharing giant Zoomcar says hacker accessed personal data of 8.4 million users

    June 16, 20250 Views
    Most Popular

    Ethereum must hold $2,000 support or risk dropping to $1,850 – Here’s why

    March 12, 20250 Views

    Xiaomi 15 Ultra Officially Launched in China, Malaysia launch to follow after global event

    March 12, 20250 Views

    Apple thinks people won’t use MagSafe on iPhone 16e

    March 12, 20250 Views
    © 2025 TechAiVerse. Designed by Divya Tech.
    • Home
    • About Us
    • Contact Us
    • Privacy Policy
    • Terms & Conditions

    Type above and press Enter to search. Press Esc to cancel.