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    You are at:Home»Technology»Valve’s SteamOS Is Gaining Ground – Could It Be the Future of PC Gaming? 
    Technology

    Valve’s SteamOS Is Gaining Ground – Could It Be the Future of PC Gaming? 

    TechAiVerseBy TechAiVerseMay 15, 2025No Comments9 Mins Read3 Views
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    Valve’s SteamOS Is Gaining Ground – Could It Be the Future of PC Gaming? 
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    Valve’s SteamOS Is Gaining Ground – Could It Be the Future of PC Gaming? 

    Key Takeaways

    • Valve Expands SteamOS Beyond the Deck: A new Steam compatibility rating for non-Steam Deck devices signals Valve’s intent to make SteamOS a mainstream PC gaming operating system. 
    • Windows 11 Leaves Older PCs Behind: With Windows 10 support ending in 2025 and strict hardware requirements for Windows 11, many gamers are seeking lighter, less restrictive alternatives.
    • Proton Makes Linux Gaming Easy: Valve’s Proton layer enables most single-player Windows games to run smoothly on Linux, making SteamOS a real contender for everyday gaming.
    • A Platform Play, Not Just a Storefront: Valve is evolving into a full-stack platform provider, offering hardware, software, and services that challenge Microsoft’s dominance in PC gaming.

    Valve quietly took another big step in its plan to change how we play PC games. 

    This week, they added a new compatibility rating for Steam games that run on devices other than the Steam Deck. 

    That might sound small, but it’s a big signal: Valve is gearing up to make SteamOS more than just the Deck’s operating system. 

    It wants SteamOS to be the go-to PC gaming OS. And with the way Windows is going, that might actually work. 

    SteamOS – From Side Project to Real Player

    When Valve launched the Steam Deck in 2022, it came with SteamOS pre-installed. 

    Back then, most people saw it as a Deck-only solution – a weird little Linux-based system with a funny name that made a handheld work. 

    But now Valve’s trying to ensure SteamOS can run on any device, not just the Deck. Think gaming laptops, desktops, mini PCs, and even other handhelds. 

    The new compatibility tag added to Steam will tell you how well a game works on ‘SteamOS, not on Deck’ setups. 

    It’s a subtle change, but Valve is ready to support players building their own Linux-based PC gaming rigs. It’s not just about hardware anymore – Valve wants to own the whole ecosystem. 

    Windows 11 – The OS Nobody Asked for

    Timing, as they say, is everything. Windows 10 is reaching end-of-life in 2025, which means no more updates unless you pay up. 

    And Windows 11? It’s bloated, loves telemetry, and keeps pushing users into Microsoft’s cloud services whether they want them or not. Gamers haven’t exactly embraced it. 

    What’s worse is that many older PCs can’t even run Windows 11 without jumping through hoops. 

    You’ll need a compatible TPM 2.0 chip, Secure Boot enabled, and often a relatively recent CPU. 

    And if your hardware doesn’t meet these strict requirements, you’ll have to mess with registry hacks or unofficial installers just to get it working. 

    Meanwhile, SteamOS is becoming lighter, faster, and more compatible with each update. Windows now feels bulky and overcomplicated for gaming, while SteamOS is streamlined, efficient, and built for play. 

    Proton Is the Secret Sauce

    A few years ago, gaming on Linux was like trying to ride a unicycle on a gravel road – technically possible, but mostly painful. 

    But Valve changed all that with Proton. It’s a compatibility layer that lets you run Windows games on Linux and performs impressively well. 

    Players are saying most single-player games just work. You install them, click play, and boom – you’re in. The exceptions are mainly multiplayer games that rely on invasive anti-cheat systems like the ones used in Valorant or Call of Duty. 

    These systems, like Riot’s Vanguard and Activision’s Ricochet, operate at the kernel level – meaning they have deep access to your computer’s core functions. 

    That level of control makes them harder to bypass, but also raises serious privacy concerns and often clashes with Proton, which is why these games usually won’t run on Linux. 

    But for indie games, RPGs, roguelikes, and story-driven titles, Proton is a dream. 

    So now that Proton is good enough for everyday gaming, why bother with Windows at all? 

    Why SteamOS Actually Makes Sense Now

    SteamOS isn’t just a gamer-friendly version of Linux. It’s also a great way to keep older hardware alive. 

    Since it’s built to run games efficiently, it doesn’t waste resources on background processes you don’t need. That means faster boot times, better performance, and less overheating. 

    If you’ve got a mid-range gaming PC from 2018, SteamOS might give it a second life. And in a world where GPUs are still absurdly priced and RAM isn’t getting cheaper, that’s a real win. 

    Plus, most non-gaming services today are cloud-based – think streaming, productivity, and communication tools – so you can access them from a browser without needing Linux-native apps.

    And for developers, there’s another perk. SteamOS encourages cross-platform development. If more users adopt it, game studios won’t have to rely so heavily on DirectX or other Windows-only tools. 

    The end result? Games that are easier to port, cheaper to maintain, and potentially more stable. 

    Valve is Building a Platform, not Just Selling Games

    For years, Valve has remained primarily a storefront. Steam was simply a place to buy games, and that was the extent of it.

    But now, Valve is turning into something more like Apple – a company with its own hardware (Steam Deck), its own OS (SteamOS), and its own platform (Steam).

    The shift toward platform ownership allows Valve to gain greater control over its ecosystem, enabling them to shape the gaming experience more directly. 

    This move opens up more options for gamers, giving them greater flexibility, access to a variety of services, and a wealth of content, all while allowing them to make more informed decisions throughout their gaming experience.

    Don’t want to use Windows anymore? Fine. Don’t want to buy a Steam Deck? That’s fine too. Build your SteamOS box, slap it under your TV, and enjoy a console-like experience with a PC gaming library. 

    That’s a shift Microsoft should be nervous about. 

    What Still Needs Work

    Of course, SteamOS isn’t perfect. 

    The biggest roadblock is still anti-cheat support. Many competitive multiplayer games don’t run on Linux because the anti-cheat software doesn’t play nice with Proton. 

    Until Valve solves that (and they are working on it), Windows will still be required for certain genres. 

    Valve has already worked with major anti-cheat providers like BattlEye and Easy Anti-Cheat to support Proton and SteamOS. Still, it’s up to individual developers to flip the switch and enable it in their games. 

    That’s the current bottleneck – the infrastructure exists, but adoption is slow. But there is a path forward. 

    If Valve can win over a few major game publishers or eSports tournaments, the floodgates might open. Imagine a world where CS:GO and Valorant run perfectly on Linux, and gamers no longer feel tied to Microsoft’s ecosystem. It’s not far-fetched. 

    The Big Picture

    So here’s the thing: Valve isn’t just building an OS. It’s building an escape route. 

    Gamers frustrated with Microsoft’s direction now have a real alternative – one that’s free, fast, and focused on games first. The new SteamOS compatibility rating is a small update, but it hints at a much bigger shift. 

    In the end, this isn’t about the Steam Deck anymore. It’s about making Linux gaming mainstream. 

    Valve’s not shouting about it yet. But it’s coming. And when it arrives, it won’t just change how we game – it’ll change who owns the future of gaming. 

    So go ahead, Windows 11. Keep adding bloatware. SteamOS will be over here doing squats, waiting to take your crown. 

    Anya Zhukova is an in-house tech and crypto writer at Techreport with 10 years of hands-on experience covering cybersecurity, consumer tech, digital privacy, and blockchain. She’s known for turning complex topics into clear, useful advice that regular people can actually understand and use.  Read more

    Her work has been featured in top-tier digital publications including MakeUseOf, Online Tech Tips, Help Desk Geek, Switching to Mac, and Make Tech Easier. Whether she’s writing about the latest privacy tools or reviewing a new laptop, her goal is always the same: help readers feel confident and in control of the tech they use every day.  Anya holds a BA in English Philology and Translation from Tula State Pedagogical University and also studied Mass Media and Journalism at Minnesota State University, Mankato. That mix of language, media, and tech has given her a unique lens to look at how technology shapes our daily lives. 

    Over the years, she’s also taken courses and done research in data privacy, digital security, and ethical writing – skills she uses when tackling sensitive topics like PC hardware, system vulnerabilities, and crypto security.  Anya worked directly with brands like Framework, Insta360, Redmagic, Inmotion, Secretlab, Kodak, and Anker, reviewing their products in real-life scenarios. Her testing process involves real-world use cases – whether it’s stress-testing laptops for creative workloads, reviewing the battery performance of mobile gaming phones, or evaluating the long-term ergonomics of furniture designed for hybrid workspaces. 

    In the world of crypto, Anya covers everything from beginner guides to deep dives into hardware wallets, DeFi protocols, and Web3 tools. She helps readers understand how to use multisig wallets, keep their assets safe, and choose the right platforms for their needs.  Her writing often touches on financial freedom and privacy – two things she strongly believes should be in everyone’s hands.

    Outside of writing, Anya contributes to editorial style guides focused on privacy and inclusivity, and she mentors newer tech writers on how to build subject matter expertise and write responsibly.  She sticks to high editorial standards, only recommends products she’s personally tested, and always aims to give readers the full picture.  You can find her on LinkedIn, where she shares more about her work and projects. 

    Key Areas of Expertise: Consumer Tech (laptops, phones, wearables, etc.) Cybersecurity and Digital Privacy PC/PC Hardware Blockchain, Crypto Wallets, and DeFi In-Depth Product Reviews and Buying Guides Whether she’s reviewing a new wallet or benchmarking a PC build, Anya brings curiosity, care, and a strong sense of responsibility to everything she writes. Her mission? To make the digital world a little easier – and safer – for everyone.  Read less


    View all articles by Anya Zhukova

    The Tech Report editorial policy is centered on providing helpful, accurate content that offers real value to our readers. We only work with experienced writers who have specific knowledge in the topics they cover, including latest developments in technology, online privacy, cryptocurrencies, software, and more. Our editorial policy ensures that each topic is researched and curated by our in-house editors. We maintain rigorous journalistic standards, and every article is 100% written by real authors.

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