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    You are at:Home»Technology»When a driver challenges the kernel’s assumptions
    Technology

    When a driver challenges the kernel’s assumptions

    TechAiVerseBy TechAiVerseDecember 26, 2025No Comments20 Mins Read2 Views
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    When a driver challenges the kernel’s assumptions

    )

    5 hours later:

     mglock: displaylink rev. eng have a mailing list?
     where?
     erm, yes.
     https://lists.sourceforge.net/lists/listinfo/displaylink-devel
     mglock: thanks
     hmmm, glancing at the library it is not that useful
     disappointing
    

    2 hours later:

     mein gott! libdlo is ugly
     ERR_GOTO(function(args)) ...
    

    and 2 more hours later:

     i've setup another mail to displaylink asking them why they didn't include the compression stuff in their library :-)
    

    On the same day, on the displaylink-devel list:

    Date: 2009-05-15 13:59:30
    From: Florian Echtler
    To: displaylink-devel mailing list
    Subject: Re: [Displaylink-devel] News from Displaylink
    
    > Sigh, pretty disappointing.  LGPL licensed first and then it doesn't
    > contain the compression stuff.  What do the think how people can
    > write an usable X.Org driver with this?  I gonna ask them.
    All right, this is getting a bit ridiculous. Looking in dlo_usb.c, they
    labeled the "set encryption" request as "select channel", and the
    "null-key" for disabling encryption is called STD_CHANNEL. Okay, maybe
    just terminology.
    
    However, in dlo_data.h, there's suddenly always an DLO_MODE_ENABLE_*
    sequence (never seen that before), and the DLO_MODE_DATA stuff looks
    totally random. Hey, look, in mode_select(), it's always sending the
    ENABLE sequence to the "select channel" command, then the binary blob
    and then DLO_MODE_POSTAMBLE. Hmm, this POSTAMBLE looks just like the
    STD_CHANNEL default key! Oh, what a surprise, the register sets for the
    modes are _still_ encrypted - never mind that we can decrypt this since
    Christmas last year.
    
    Displaylink, I really don't get this. I'll have a closer look at the way
    the stride registers are implemented; this is one of the smaller parts
    which I still would like to figure out, but in general, this library is
    absolutely useless to the wider opensource community. It's obviously
    designed for some embedded shops which want to use it for non-realtime
    stuff like LCD signs etc., but it's just ridiculous to still try and
    obfuscate parts of an opensource library.
    
    Florian
    -- 
    0666 - Filemode of the Beast
    

    (emphasis mine)

    Two more weeks pass, during which Florian Echtler continues his reverse
    engineering efforts and figures out the compression scheme used by the
    DisplayLink chip.

     for those who are interessted in the displaylink stuff ... the compression has been cracked.  florian echtler did a library and showed it to the displaylink guys ;-)
     http://lists.freedesktop.org/archives/libdlo/2009-May/000092.html
     http://floe.butterbrot.org/external/tubecable-0.1.tar.bz2
     ~mglocker/dldemo2_mglocker.tar.gz
     if you want to have a kind of C-style demo for the compression.
    

    Minor fixes to the udl driver occur on june 1st, then there is not much
    activity until Marcus resumes working on it, in order to add compression
    support.

    On august 14th, he mentions the need for a compression table which could be
    stored on the filesystem, rather than in the kernel image:

     anyone mind if we would keep a 300kB huffman table in /etc/firmware? 
     that's not really firmware... can't you generate the table at runtime? is this for udl evilness?
     jup, for the huffman pixel difference compression.  i could store the table into an *.h file, but i'm not sure if this is what we want.
     i don't think we can "generate" the table.
     but yes, although it's not technically firmware, it's loadable data, so why not
     yeah.  it's probably worth an exception in that case. 
     i can draw some compressed stuff already, but some issues left to fix.
    

    And on august 25th,
    compression support
    is added to the driver.

    As more and more developers are trying the driver on as many platforms as
    possible, we start hitting situations where heavy screen adjustments would
    cause the output to stall, or some display updates to get lost.

    Investigating these showed that the device was overflowed with requests, and
    needed time to process all the pending operations until further requests could
    be made.

    This was not very different from a serial line link, where the serial chip has
    a small (and sometimes nonexistent) FIFO queue, and no more characters can be
    transmitted when it gets full, until the characters get transmitted over the
    wire.

    For serial links, the kernel handles this nicely, by forcing writers to sleep
    when the FIFO gets full, and waking them when space becomes available in the
    FIFO.

    But for display terminal emulations, there was no such thing, because it was
    assumed that every display operation (output a character, draw the cursor shape,
    scroll the display in any direction) could be done without having to wait.

    And in fact, until the DisplayLink driver came into use, this was the case:
    display drivers either had full access to the display memory and could do the
    required changes directly in memory or, as e.g. for the
    Vax
    gpx driver
    [which I will write the story of soon…], by instructing the graphics
    controller to perform these changes.

    But here, over the USB bus, bandwidth has to be shared with all the other USB
    devices on the controller, and the USB controller itself might not be able to
    queue enough requests for the udl needs – in other words, this is similar to
    the serial FIFO.

    The graphics display being, from the kernel point of view, a special case of
    serial line, we could benefit from the FIFO behaviour, even though this had
    never been the case.

    So a cheap and easy way to solve the “display gets overflowed with requests”
    problem would be to simply let the display operation routines (draw the cursor,
    paint a character…), which until now where `void` operations, return a value
    letting their caller know whether they had been able to perform the requested
    operation or not. The DisplayLink specific implementation of these requests
    could then return failure when the device FIFO is full, and let the upper
    layers know that they need to wait and force the process currently writing
    to the display, to sleep.

    This would be a large, but mostly mechanical, change to all the display drivers
    in the OpenBSD source tree.

    On august 30th, I suggested going in this direction:

    Date: Sun, 30 Aug 2009 20:42:29 +0000
    From: Miod Vallat
    To: private mailing list
    Subject: wsdisplay asynchronous processing
        
    After discussing udl(4) behaviour with mglocker@, we came to the
    following thoughts which I believe are worth sharing.
        
    wscons - and its wsdisplay output part - has been written 10 years ago
    with tga(4) and vga(4) style bitmapped devices in mind, with synchronous
    operations.
        
    This assumption was true, until we started to support video devices on
    which the video memory is not directly accessible. Examples of this are
    cfxga(4), gpx(4) on vax, and udl(4).
        
    The first two such drivers have been coerced to fit the synchronous
    model, because sending commands to the hardware was fast and did only
    involve the device registers.
        
    udl(4), however, is completely alien to this. Commands are sent with USB   
    pipes, there might be other devices on the USB bus, and processing is
    asynchronous in nature.
        
        
        
    Now, if you look at wsdisplay, there are two conditions upon which
    wsdisplay will want to update the display contents:
    - userland writes to the wsdisplay terminal. wsdisplay is invoked from 
      the tty layer, and has a process context, so it can sleep.
    - kernel writes to the console device. wsdisplay can not assume
      anything.
        
    So if we are able to flag devices such as udl(4) as not being able to be
    a console output device, then it will know that it can sleep at the
    wsdisplay level.
        
        
        
    Why am I talking about sleeping? Because udl(4) is currently the only
    wsdisplay(4) driver unable to behave synchronously. In order to complete
    its operation, it needs to get fifo resources and whatnot, and if none
    of them are available, there won't be any new resources available until
    the usb stack has a chance to run: udl(4) needs to sleep.
        
    Now if udl(4) is allowed to sleep, and the driver<->wsdisplay interfaces
    are modified so that a driver can return EAGAIN if it is not a console
    device, then wsdisplay(4) can sleep. Problem solved.
    

    and since the best way to figure out if such a proposal is worth doing is to
    write a proof-of-concept, the next day I shared a diff with Marcus.

    But that diff was larger and trickier that what my previous message implied.

    The reason for that, is that the graphics terminal is not simply a “line printer
    on a CRT”.
    (and, writing this in 2025, I suppose some of my younger readers will not be
    familiar with
    Cathode Ray Tube
    displays)

    An important improvement of CRT displays above line printers is that most CRT
    terminals have an addressable cursor position; this opens the road towards
    fancy displays (nowadays with colours!), first to implement
    IBM 3270 terminal
    emulators
    , later for more generic needs, thanks to the
    termcap and/or
    terminfo abstractions,
    and eventually the
    curses library.

    The OpenBSD workstation console terminal emulation tries to mimic two well-known
    console devices, the
    Digital VT220 terminal
    (minus several seldom used features difficult to implement cleanly,
    such as double-width characters) on most platforms, and the Sun console
    (with extra features such as colour) on
    sparc and
    sparc64 ports.
    (I tried to have the
    luna88k port, which
    defaults to black on white display like the Sun systems,
    to use the sun terminal emulation, but got outpowered).

    Both these terminal emulations have in common that they recognize specific
    escape sequences, e.g. to change the cursor position, change output colours, or
    other specific operations. Also, simply outputting a regular character expands
    to at least three display operations: hide the cursor, draw the character, and
    draw the cursor in its new position; and if the character had been the last on
    the last line, the display needs to scroll, which involves one more operation.

    If display drivers were able to fail any operations, as allowed in my proposal,
    we could end up with a particular output operation processed only partly.
    But the tty layer in the kernel has no way to know that a character has been,
    sort of, “partially output”. In this layer, a character has either been output,
    or needs to be output, and nothing in-between. Any finer-grained state needs to
    be maintained in a lower layer, such as the vt220 emulation code.

    So, in addition to allowing display drivers to fail operations, I wrapped the
    terminal emulation processing into what I called an “abort state”, remembering
    at which point we encountered a failure, so that attempting to output a
    character would skip the operations which had succeeded already.

    With my changes, a character output would only be “validated” if all the display
    operations it would cause had been successful. If not, the process writing to
    the display would be forced to sleep, until the display driver reports it is
    able to process requests again. Processing of the display operations would note
    which operations had been successful, so as to skip them and only perform the
    operations which had failed or had no chance to start earlier.

    Date: Mon, 31 Aug 2009 22:00:27 +0000
    From: Miod Vallat
    To: Marcus Glocker
    Subject: early wscons `ok to stall' diff
       
    This should be enough for an i386 or amd64 kernel to compile. Many frame
    buffer drivers still need to be modified due to interface and prototypes
    changes.
       
    How does it work? Well, this adds an error path from the display driver
    to the tty layer.
       
    So we have this path:
       
    1. void wsdisplay_emulops routines now return values. The driver
       implementing them can return 0 if it did the work, or nonzero
       (preferrably EAGAIN) if it couldn't. Note that generic rasops
       routines, accessing frame buffer memory, never fail and always return   
       zero.
       
    2. the return values of the emulops are now tested in the wsdisplay
       emulation code. This is the horrible part with a lot of changes,
       which will need careful review.
       
    3. I designed this so that, when the emulops return an error, the emulation
       state machine is moved back to a sane state, allowing the operation
       to be tried again later. This involves undoing logical cursor moves,
       and other internal state changes.
       
       Note the code currently assumes an operation involving several emulops
       can fail in the middle and be restarted from the beginning - this is
       wrong, e.g. when scrolling the tty, since we copy rows and then clear
       the bottom row. If the copy works but the clearing fails, we'll
       restart with the copy.
       
       I am aware of this and working on an `abort state' part of the
       emulation state machine (which is currently the FALSE_ABORT bit in  
       the per-emulation flags, but needs to move into its own thing).
       
       (This is why this is an alpha diff...)
       
    4. The error condition detected by the emulation causes the tty write to
       abort early. The MI wsdisplay code will now know how many chars have  
       been processed, and if it detected an early abort, it will not try to
       write more characters, even if there are any left in the tty queue.
       
    5. The same function already has logic to schedule a timeout if more
       tty data is pending. This timeout will try to feed the driver more
       work, but until it fires the driver can hopefully get some interrupts
       and gather resources to do so.
       
    What is left to do:
       
    1. Update all MD frame buffer drivers (mechanical).
       
    2. Finish the abort state design and correctly recover from a partial
       operation.
    
    3. Update udl to return EAGAIN in the emulops.
    
    Known problems which won't be fixed soon:
    
    1. Some operations do not come from the tty layer, but by keyboard
       events (emulation reset sequence), ioctl or timeouts (screen burner).
       We do not necessarily have a process context there, so sleeping is   
       not an option.
    
       I need to extend some interfaces for the affected routines to know
       whether the caller can recover automatically (tty context), or not, 
       and if not, whether it's ok to sleep or not.
       
    2. There is no way, yet, for the driver which has returned EAGAIN to
       cause the tty timeout to be triggered earlier (i.e. as soon as it
       regains resources). I'll think about it eventually.
       
    Miod (and now time for some zzz)
    

    The next day, I received the best testimonial ever for a diff:

     hi from udl over wscons with initial EAGAIN support :-)
     miod is evil.
    

    After more testing, on september 1st, a new version of that diff was shared:

    Date: Tue, 1 Sep 2009 20:19:02 +0000
    From: Miod Vallat
    To: private mailing list
    Subject: Re: wsdisplay asynchronous processing
    
    In case people are interested, I have a monster diff (which will be
    split in 4 different pieces), which implements error path from the
    display drivers up to the tty layer, so that the driver can cause tty
    output to stop if it is overflowed.
    
    The tty layer (well, the wsdisplay tty code) will then nicely recover
    from this, and everything is fine.
    
    This diff has the disavantage of adding about 1KB of code to the kernel
    (for kernels with vt100 emulation), so this might be a problem for the
    floppies. And there is no way to disable this if SMALL_KERNEL. Unless
    you want to dive in your own sea of macro hell filled with sharks.
    
    Due the large size of the diff (about 200KB, affecting 51 files), I will
    not append it to this mail. People interested in it can find it in
    
    cvs:~miod/wscons-stall2.vari
    
    Note that, for it to be really useful on udl(4) devices - since they are
    the reason for this work - you need another diff from mglocker@, adding
    the necessary EAGAIN code in udl(4).
    
    $ wc wscons-stall2.vari
        7017   26187  194603 wscons-stall2.vari
    
    Miod
    

    The monster diff started with the following description:

    This diff is large because many frame buffer drivers need to be modified due to
    interface and prototype changes.
       
    How does it work? Well, this adds an error path from the display driver
    to the tty layer.
       
    So we have this path:
       
    1. void wsdisplay_emulops routines now return values. The driver
       implementing them can return 0 if it did the work, or nonzero
       (preferrably EAGAIN or EINTR) if it couldn't. Note that generic rasops
       routines, accessing frame buffer memory, never fail and always return
       zero.
       
    2. the return values of the emulops are now tested in the wsdisplay
       emulation code. This is the horrible part with a lot of changes,
       which will need careful review.
       
    3. I designed this so that, when the emulops return an error, the emulation
       state machine is moved back to a sane state, allowing the operation
       to be tried again later. This involves undoing logical cursor moves,
       and other internal state changes.
    
       Note there might be bugs in the undoing so far, I need to review this
       carefully. And test too (-:
       
       There are comments in wsemulvar.h trying to explain how I keep track
       of failures occuring in the middle of a `character' (from the tty
       layer point of view) output.
       
    4. The error condition detected by the emulation causes the tty write to
       abort early. The MI wsdisplay code will now know how many chars have
       been processed, and if it detected an early abort, it will not try to  
       write more characters, even if there are any left in the tty queue.
       
    5. The same function already has logic to schedule a timeout if more
       tty data is pending. This timeout will try to feed the driver more
       work, but until it fires the driver can hopefully get some interrupts
       and gather resources to do so.
       
       Note that it is not necessary to implement a faster output resume path (e.g. 
       if the driver gets an interrupt and frees resources), as the timeout will run
       only 8ms later (1/128 second). Keep in mind the human persistance of vision
       is about 1/25 second, so in the blink of an eye the wsdisplay code can
       resume stalled output several times.
    
    Problems left with this code:
    
    1. You may notice resetop() does not check for emulops failure. This because
       this is an out-of-tty-layer processing (but ioctl issued to the tty device).
       I know how to make it able to recover, but this will need a few more emulops
       prototypes changes, and I would like to keep the focus of this diff minimal
       (har, har), i.e. trying to only address one problem. A later diff will
       address that area.
       
    2. The same comments apply to the screen burner code. Again, I have plans for
       this.
       
    How I intend to split this work in individual commits:
    
    1. internal wsemul changes to change the state machine functions from
       returning u_int to returning void (and updating emul state structs
       directly), so that they can later be changed again to return errors.
       (no functional change, but little code growth)
       
    2. emulops prototype changes (and all the rasops / driver part of this diff).
       (again, no functional change, but little code growth)
    
    3. wsemul_ops change of output() to return the number of chars consumed, and
       the corresponding logic in wsdisplaystart(), with the emulation code  
       returning the number of chars it has been given
       (again, no functional change, but little code growth)
       
    4. the error path handling in the emulation code, i.e. the evil part of this
       diff.
    

    Of course, testing exposed a few bugs in that diff, which led to a new version:

    Date: Wed, 2 Sep 2009 16:17:06 +0000
    From: Miod Vallat
    To: private mailing list
    Subject: Re: wsdisplay asynchronous processing
    
    New diff fixing a few bugs in the previous diff (description of changes
    at the head of the new diff).
    
    cvs:~miod/wscons-stall3.vari
    
    $ wc wscons-stall3.vari
        7074   26494  196861 wscons-stall23vari
    
    Miod
    

    And while writing this, I am dissatisfied with past me. It was not a wise
    idea to put the details in a file which is now long gone, and I should have
    put them both in the file and in the email. But I did not think that future me
    would want to tell this story, years later.


    Fortunately, it turns out that I had sent that diff directly to Marcus minutes
    later:

    Date: Wed, 2 Sep 2009 16:13:51 +0000
    From: Miod Vallat
    To: Marcus Glocker
    Subject: latest wscons diff
    
    This is diff #3.
    Changes since last diff:
    - rearrange changes to wsdisplaystart() so as not to introduce a new goto.
    - minor simplification in wsemul_sun when backing out state changes because
      of failed scrollup operation.
    - rearrange some double-wide array updates in vt100 to be able to correctly
      recover from operations aborted in the middle. This double width feature is
      something noone uses anyway.
    - wrap the COPYCOLS and ERASECOLS operations in vt100 within WSEMULOP so that
      they will not be reissued by mistake if failure occurs after they're done.
      This ought to have been in the previous diff but I forgot to do this.
    

    And some time later:

    Date: Thu, 3 Sep 2009 22:00:06 +0000
    From: Miod Vallat
    To: Marcus Glocker
    Subject: Re: udl
    
    Even better, with a diff that still compiles after the untested last
    minute change.
    
    This is diff #4.
    Changes since last diff:
    - removed udl.c changes, get them from mglocker@
    - fixed an unitialized variable in wsemul_vt100_output() causing cursor
      image display to sometimes be skipped.
    - extended the abort state with four different states (ok, failed to display
      the cursor image, failed to jump scroll, failed a regular operation) instead
      of two (ok/fail) and having the `fail cursor' a particular state of failure.
      This allows me to make things a bit more clean (arguably) and two fix two
      important bugs:
      + after a regular failure, jump scroll would be attempted before the
        other operation; if the failure had happened after N operations we would
        then skip N operations during the jump scroll (usually causing the
        scroll not to happen, so lines would be overwritten instead of
        scrolling).
      + after a jump scroll failure, we need to retry it with the same number
        of lines as the failed operation, so that the copy/erase parts of the
        scrolling operation are consistent with each other.
    

    Eventually Marcus confirms it works:

    From: Miod Vallat
    To: Marcus Glocker
    Subject: Re: udl
    
    > This diff works pretty fine for me!  I can't spot any bugs anymore yet,
    > even when running in a screen session with crazzy apps like irssi and
    > mutt.
    
    Excellent.
    

    Having been able to wrap these operations in specfic macros to hide the
    note-and-restart logic, this allowed installation media kernels (which would not
    embed the DisplayLink driver) to use the previous “nothing can fail” logic, in
    order not to grow these kernels and still allow them to fit on 3″½ floppy
    installation media.

    This work eventually got commited on september 5th,
    in
    multiple
    steps
    and
    then
    some…

    …and udl made use of it
    immediately.

    On september 11th, this allowed to nicely fix a
    diresome situation.

    And since I am only human, a
    small bugfix
    was needed on the 14th.

    After these changes, there have been no problem reports with DisplayLink
    devices.

    Later this month, an X server, based upon the “damage” extension which describes
    areas which need to be redrawn, was also added to the OpenBSD source tree, and
    support for the DisplayLink devices was now complete.

    This allowed “serial console-only” platforms such as the
    armish
    and
    landisk
    ports to use a graphics console and run an X server.

    And even if there had been no X server support, the DisplayLink driver forced
    the console code to face new challenges and solve them in a way which will
    benefit future drivers.


    Today, DisplayLink still exists as part of
    Synaptics,
    and their most recent chips are supported neither by Linux nor by OpenBSD with
    open source drivers. Synpatics provides a binary driver for Ubuntu, which to
    this day hasn’t been reverse engineered, yet.

    The usefulness of these devices has apparently gone away, people do not seem to
    be interested by these devices anymore those days.

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    Jonathan is a tech enthusiast and the mind behind Tech AI Verse. With a passion for artificial intelligence, consumer tech, and emerging innovations, he deliver clear, insightful content to keep readers informed. From cutting-edge gadgets to AI advancements and cryptocurrency trends, Jonathan breaks down complex topics to make technology accessible to all.

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