Close Menu

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    iPhone Says It Cannot Activate Data? Do This

    Where Is the iPhone Made? It’s Not Just One Country

    Apple MacBook Neo Officially Launches in Malaysia From RM2,499

    Facebook X (Twitter) Instagram
    • Artificial Intelligence
    • Business Technology
    • Cryptocurrency
    • Gadgets
    • Gaming
    • Health
    • Software and Apps
    • Technology
    Facebook X (Twitter) Instagram Pinterest Vimeo
    Tech AI Verse
    • Home
    • Artificial Intelligence

      What the polls say about how Americans are using AI

      February 27, 2026

      Tensions between the Pentagon and AI giant Anthropic reach a boiling point

      February 21, 2026

      Read the extended transcript: President Donald Trump interviewed by ‘NBC Nightly News’ anchor Tom Llamas

      February 6, 2026

      Stocks and bitcoin sink as investors dump software company shares

      February 4, 2026

      AI, crypto and Trump super PACs stash millions to spend on the midterms

      February 2, 2026
    • Business

      Google releases Gemini 3.1 Flash Lite at 1/8th the cost of Pro

      March 4, 2026

      Huawei Watch GT Series

      March 4, 2026

      Weighing up the enterprise risks of neocloud providers

      March 3, 2026

      A stolen Gemini API key turned a $180 bill into $82,000 in two days

      March 3, 2026

      These ultra-budget laptops “include” 1.2TB storage, but most of it is OneDrive trial space

      March 1, 2026
    • Crypto

      Banks Respond to Kraken’s Federal Reserve Access as Trump Sides with Crypto

      March 4, 2026

      Hyperliquid and DEXs Break the Top 10 — Is the CEX Era Ending?

      March 4, 2026

      Consensus Hong Kong 2026: The Institutional Turn 

      March 4, 2026

      New Crypto Mutuum Finance (MUTM) Reports V1 Protocol Progress as Roadmap Enters Phase 3

      March 4, 2026

      Bitcoin Short Sellers Caught Off Guard in New White House Move

      March 4, 2026
    • Technology

      iPhone Says It Cannot Activate Data? Do This

      March 6, 2026

      Where Is the iPhone Made? It’s Not Just One Country

      March 6, 2026

      New free-to-play action-adventure RPG launches on Steam with 2,300 player peak and over 100 characters

      March 5, 2026

      Hisense U7SG Mini LED TVs launch with 330 Hz gaming mode, 3000 nits brightness and sizes up to 116 inches

      March 5, 2026

      Yahoo pauses IAB membership amid a series of quiet cost-saving measures

      March 5, 2026
    • Others
      • Gadgets
      • Gaming
      • Health
      • Software and Apps
    Check BMI
    Tech AI Verse
    You are at:Home»Technology»Why brands are still showing up on Roblox
    Technology

    Why brands are still showing up on Roblox

    TechAiVerseBy TechAiVerseDecember 18, 2025No Comments5 Mins Read4 Views
    Facebook Twitter Pinterest Telegram LinkedIn Tumblr Email Reddit
    Why brands are still showing up on Roblox
    Share
    Facebook Twitter LinkedIn Pinterest WhatsApp Email

    Why brands are still showing up on Roblox

    By Zofia Zwieglinska  •  December 18, 2025  •

    Ivy Liu

    Over the past year, Roblox has become harder for brands to ignore — not because it has resolved the challenges of digital commerce, but because of the scale at which younger consumers already use it. The platform now reaches 151 million daily active users who spend close to three hours a day inside its experiences, which will equate to more than 88 billion hours of engagement in 2025.

    At the same time, Roblox is positioning itself as a place where retail behavior is increasingly visible in real time. According to the company’s 2025 Replay report released on December 16, users conduct more than 50 million searches on the platform per day, most of them discovery-led rather than tied to specific games — users are looking for broad themes or activities, such as “roleplay,” “horror” or “dance,” for example, especially since avatars were given “movement” capabilities. Users also update their avatars an average of 274 million times daily, reflecting how frequently identity, style and self-expression are tested on the platform. For Gen-Z users, those behaviors increasingly connect to physical shopping. According to the report, 84% say their real-world style is inspired by their avatar, and 88% use digital fashion to preview before buying physical clothing.

    That growth has broadened the types of brands experimenting on the platform, though most remain in test-and-learn mode. “Our range now is so much greater than just fashion,” Stephanie Latham, vp of global brand partnerships at Roblox said, referring to the brands selling digital products on the platform. “You have retailers and auto companies, Sam’s Club giving people rotisserie chicken head-shaped and toilet paper-shaped avatars, and more traditional [apparel brands] like Adidas giving you custom soccer jerseys.”

    For brands unwilling to invest in bespoke virtual worlds or digital product drops, Roblox is increasingly steering activity toward advertising. The platform’s primary ad format is rewarded video, which runs inside experiences where users are already spending time. Users opt in to watch a video ad in exchange for in-game rewards such as currency, power-ups or cosmetic enhancements. “Most of our ads run in-experience, which is where most of the users spend most of their time,” Latham said. “From a user perspective, we want to make sure it’s additive to their experience.”

    That structure allows brands to repurpose existing creatives rather than develop Roblox-specific assets from scratch. are Certain high-traffic environments have become particularly relevant for this approach. Roblox’s most searched experiences this year included Brookhaven, Grow a Garden and Steal a Brainrot, with the first two supporting rewarded video ads. Last month, Universal Pictures appeared in Brookhaven during the “Wicked” film release to tap into an already highly active audience. Brookhaven, which mirrors everyday social environments like cities and neighborhoods, has also become a testing ground for physical retail concepts. “There are ways to really authentically integrate there, whether it’s a pop-up store or a billboard,” Latham said.

    Beyond clothing and environments, movement has emerged as a significant driver of engagement. Emotes and avatar actions offered for Robux, have reshaped search behavior, pushing verbs like “dance” to the top of marketplace queries. Movement-based expression on Roblox has so far been led by entertainment and creator IP rather than retail brands. Artists including Lady Gaga and Charli XCX, along with viral creators like Skrilla, have introduced branded dance moves and choreography, turning movement into a form of fandom-driven self-expression. Retail brands have the technical ability to participate, but most are still watching how movement-led expression evolves before adopting it as a commerce tool.

    As brand participation increases, safety has become a more explicit part of Roblox’s pitch. Over the past six months, the platform has rolled out facial age estimation to gate communication features, tightened age-based chat restrictions and expanded content maturity labels across experiences. Roblox has also layered additional AI and human moderation across text and voice, while giving parents more granular controls over who their children can interact with, what content they can access and how much time they spend on the platform. The company has become more vocal about moderation as public and regulatory attention intensifies and advertisers ask for clearer guardrails.

    For Roblox, the opportunity it offers brands is less about a single retail solution and more about providing cultural signals. By tracking search spikes and engagement on Roblox around moments like “67” and “K Pop Demon Hunters,” the platform gives brands an early read on which memes, fandoms and aesthetics are gaining traction among Gen Z users. Those insights are shared with brand and agency partners through periodic reports, direct briefings and performance data tied to media placements. Those insights are then increasingly used to inform where brands place media, how they shape creatives and which cultural moments they choose to engage with next. “Roblox has clearly established itself as the most dynamic test market out there,” Latham said. “You have a frontline view of where culture is going.” Whether those signals consistently translate into physical retail outcomes varies by brand and category, but the platform’s scale is forcing more retailers to pay attention.

    “We want to help brands drive business impact,” Latham said, “but we want to do it in a way that’s not intrusive to our users and is additive to our creators.”

    More in Media Buying

    Share. Facebook Twitter Pinterest LinkedIn Reddit WhatsApp Telegram Email
    Previous ArticleAt Ebiquity, a new role signals marketing’s shift from metrics to meaning
    Next Article Media Briefing: The top trends in the media industry for 2025
    TechAiVerse
    • Website

    Jonathan is a tech enthusiast and the mind behind Tech AI Verse. With a passion for artificial intelligence, consumer tech, and emerging innovations, he deliver clear, insightful content to keep readers informed. From cutting-edge gadgets to AI advancements and cryptocurrency trends, Jonathan breaks down complex topics to make technology accessible to all.

    Related Posts

    iPhone Says It Cannot Activate Data? Do This

    March 6, 2026

    Where Is the iPhone Made? It’s Not Just One Country

    March 6, 2026

    New free-to-play action-adventure RPG launches on Steam with 2,300 player peak and over 100 characters

    March 5, 2026
    Leave A Reply Cancel Reply

    Top Posts

    Ping, You’ve Got Whale: AI detection system alerts ships of whales in their path

    April 22, 2025705 Views

    Lumo vs. Duck AI: Which AI is Better for Your Privacy?

    July 31, 2025290 Views

    6.7 Cummins Lifter Failure: What Years Are Affected (And Possible Fixes)

    April 14, 2025164 Views

    6 Best MagSafe Phone Grips (2025), Tested and Reviewed

    April 6, 2025124 Views
    Don't Miss
    Technology March 6, 2026

    iPhone Says It Cannot Activate Data? Do This

    iPhone Says It Cannot Activate Data? Do This If you are a reader experiencing an…

    Where Is the iPhone Made? It’s Not Just One Country

    Apple MacBook Neo Officially Launches in Malaysia From RM2,499

    New free-to-play action-adventure RPG launches on Steam with 2,300 player peak and over 100 characters

    Stay In Touch
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    • YouTube
    • Vimeo

    Subscribe to Updates

    Get the latest creative news from SmartMag about art & design.

    About Us
    About Us

    Welcome to Tech AI Verse, your go-to destination for everything technology! We bring you the latest news, trends, and insights from the ever-evolving world of tech. Our coverage spans across global technology industry updates, artificial intelligence advancements, machine learning ethics, and automation innovations. Stay connected with us as we explore the limitless possibilities of technology!

    Facebook X (Twitter) Pinterest YouTube WhatsApp
    Our Picks

    iPhone Says It Cannot Activate Data? Do This

    March 6, 20261 Views

    Where Is the iPhone Made? It’s Not Just One Country

    March 6, 20262 Views

    Apple MacBook Neo Officially Launches in Malaysia From RM2,499

    March 6, 20262 Views
    Most Popular

    7 Best Kids Bikes (2025): Mountain, Balance, Pedal, Coaster

    March 13, 20250 Views

    VTOMAN FlashSpeed 1500: Plenty Of Power For All Your Gear

    March 13, 20250 Views

    Best TV Antenna of 2025

    March 13, 20250 Views
    © 2026 TechAiVerse. Designed by Divya Tech.
    • Home
    • About Us
    • Contact Us
    • Privacy Policy
    • Terms & Conditions

    Type above and press Enter to search. Press Esc to cancel.